前言
最近想写一个多线程的程序,发现对于 java 的多线程理解还是不够深入。
所以看下源码,学习下基础知识。
接口
作用
接口作为绝对的抽象,非常便于后期拓展。
核心接口
- Runnable.java
public
interface Runnable {
/**
* When an object implementing interface <code>Runnable</code> is used
* to create a thread, starting the thread causes the object's
* <code>run</code> method to be called in that separately executing
* thread.
* <p>
* The general contract of the method <code>run</code> is that it may
* take any action whatsoever.
*
* @see java.lang.Thread#run()
*/
public abstract void run();
}
- Callable.java
这个和 Runnable 的核心区别就是拥有返回值。
public interface Callable<V> {
/**
* Computes a result, or throws an exception if unable to do so.
*
* @return computed result
* @throws Exception if unable to compute a result
*/
V call() throws Exception;
}
异常处理接口
说明
异步线程执行有一个非常令人困恼的事情,那就是异步出现问题了,有时候没有一点异常日志。
实际上就是很多人写代码不知道下面的接口。
接口
- UncaughtExceptionHandler.java
我们可以通过实现这个类,处理属于自己的异常信息。
不然异步执行时,一堆错误自己也发现不了。
public interface UncaughtExceptionHandler {
/**
* Method invoked when the given thread terminates due to the
* given uncaught exception.
* <p>Any exception thrown by this method will be ignored by the
* Java Virtual Machine.
* @param t the thread
* @param e the exception
*/
void uncaughtException(Thread t, Throwable e);
}
Thread 源码分析
声明
public
class Thread implements Runnable {
当前类实现了前面提到的 Runnable 接口。
注册
/* Make sure registerNatives is the first thing <clinit> does. */
private static native void registerNatives();
static {
registerNatives();
}
registerNatives
是用来做什么的?
通过方法来看是注册 native 方法的,为什么要私有化?
私有变量
private char name[];
private int priority;
private Thread threadQ;
private long eetop;
/* Whether or not to single_step this thread. */
private boolean single_step;
/* Whether or not the thread is a daemon thread. */
private boolean daemon = false;
/* JVM state */
private boolean stillborn = false;
/* What will be run. */
private Runnable target;
/* The group of this thread */
private ThreadGroup group;
/* The context ClassLoader for this thread */
private ClassLoader contextClassLoader;
/* The inherited AccessControlContext of this thread */
private AccessControlContext inheritedAccessControlContext;
/* For autonumbering anonymous threads. */
private static int threadInitNumber;
private static synchronized int nextThreadNum() {
return threadInitNumber++;
}
/* ThreadLocal values pertaining to this thread. This map is maintained
* by the ThreadLocal class. */
ThreadLocal.ThreadLocalMap threadLocals = null;
/*
* InheritableThreadLocal values pertaining to this thread. This map is
* maintained by the InheritableThreadLocal class.
*/
ThreadLocal.ThreadLocalMap inheritableThreadLocals = null;
/*
* The requested stack size for this thread, or 0 if the creator did
* not specify a stack size. It is up to the VM to do whatever it
* likes with this number; some VMs will ignore it.
*/
private long stackSize;
/*
* JVM-private state that persists after native thread termination.
*/
private long nativeParkEventPointer;
/*
* Thread ID
*/
private long tid;
/* For generating thread ID */
private static long threadSeqNumber;
/* Java thread status for tools,
* initialized to indicate thread 'not yet started'
*/
private volatile int threadStatus = 0;
private static synchronized long nextThreadID() {
return ++threadSeqNumber;
}
/**
* The argument supplied to the current call to
* java.util.concurrent.locks.LockSupport.park.
* Set by (private) java.util.concurrent.locks.LockSupport.setBlocker
* Accessed using java.util.concurrent.locks.LockSupport.getBlocker
*/
volatile Object parkBlocker;
/* The object in which this thread is blocked in an interruptible I/O
* operation, if any. The blocker's interrupt method should be invoked
* after setting this thread's interrupt status.
*/
private volatile Interruptible blocker;
private final Object blockerLock = new Object();
- nextThreadNum() & nextThreadID()
这两个方法是类似的。
这里有个获取线程号的方法,可以看到使用了 synchronized
保证线程安全。
当然可以使用 AotmicXXX 系列进行性能优化。
优先级常量
/**
* The minimum priority that a thread can have.
*/
public final static int MIN_PRIORITY = 1;
/**
* The default priority that is assigned to a thread.
*/
public final static int NORM_PRIORITY = 5;
/**
* The maximum priority that a thread can have.
*/
public final static int MAX_PRIORITY = 10;
一些简单的常量定义。
状态常量
你会觉得这几个常量平淡无奇,实际上让你设计状态,你完全可以参考这里的状态设计。
经典值得反复学习和思考。
public enum State {
/**
* Thread state for a thread which has not yet started.
*/
NEW,
/**
* Thread state for a runnable thread. A thread in the runnable
* state is executing in the Java virtual machine but it may
* be waiting for other resources from the operating system
* such as processor.
*/
RUNNABLE,
/**
* Thread state for a thread blocked waiting for a monitor lock.
* A thread in the blocked state is waiting for a monitor lock
* to enter a synchronized block/method or
* reenter a synchronized block/method after calling
* {@link Object#wait() Object.wait}.
*/
BLOCKED,
/**
* Thread state for a waiting thread.
* A thread is in the waiting state due to calling one of the
* following methods:
* <ul>
* <li>{@link Object#wait() Object.wait} with no timeout</li>
* <li>{@link #join() Thread.join} with no timeout</li>
* <li>{@link LockSupport#park() LockSupport.park}</li>
* </ul>
*
* <p>A thread in the waiting state is waiting for another thread to
* perform a particular action.
*
* For example, a thread that has called <tt>Object.wait()</tt>
* on an object is waiting for another thread to call
* <tt>Object.notify()</tt> or <tt>Object.notifyAll()</tt> on
* that object. A thread that has called <tt>Thread.join()</tt>
* is waiting for a specified thread to terminate.
*/
WAITING,
/**
* Thread state for a waiting thread with a specified waiting time.
* A thread is in the timed waiting state due to calling one of
* the following methods with a specified positive waiting time:
* <ul>
* <li>{@link #sleep Thread.sleep}</li>
* <li>{@link Object#wait(long) Object.wait} with timeout</li>
* <li>{@link #join(long) Thread.join} with timeout</li>
* <li>{@link LockSupport#parkNanos LockSupport.parkNanos}</li>
* <li>{@link LockSupport#parkUntil LockSupport.parkUntil}</li>
* </ul>
*/
TIMED_WAITING,
/**
* Thread state for a terminated thread.
* The thread has completed execution.
*/
TERMINATED;
}
native 方法
一些 native 方法是直接调用的 OS 的方法,这部分源码一般是通过 C 写成的,我们暂时跳过。
/**
* Returns a reference to the currently executing thread object.
*
* @return the currently executing thread.
*/
public static native Thread currentThread();
public static native void yield();
public static native void sleep(long millis) throws InterruptedException;
public static void sleep(long millis, int nanos) {
// 这个方法就是做了一些参数校验,难度不大。
}
初始化
所有的 Thread 构造,都是对 init 方法的封装,我们主要看下 init 方法。
private void init(ThreadGroup g, Runnable target, String name,
long stackSize) {
init(g, target, name, stackSize, null);
}
这个方法调用的是:
private void init(ThreadGroup g, Runnable target, String name,
long stackSize, AccessControlContext acc) {
if (name == null) {
throw new NullPointerException("name cannot be null");
}
Thread parent = currentThread();
SecurityManager security = System.getSecurityManager();
if (g == null) {
/* Determine if it's an applet or not */
/* If there is a security manager, ask the security manager
what to do. */
if (security != null) {
g = security.getThreadGroup();
}
/* If the security doesn't have a strong opinion of the matter
use the parent thread group. */
if (g == null) {
g = parent.getThreadGroup();
}
}
/* checkAccess regardless of whether or not threadgroup is
explicitly passed in. */
g.checkAccess();
/*
* Do we have the required permissions?
*/
if (security != null) {
if (isCCLOverridden(getClass())) {
security.checkPermission(SUBCLASS_IMPLEMENTATION_PERMISSION);
}
}
g.addUnstarted();
this.group = g;
this.daemon = parent.isDaemon();
this.priority = parent.getPriority();
this.name = name.toCharArray();
if (security == null || isCCLOverridden(parent.getClass()))
this.contextClassLoader = parent.getContextClassLoader();
else
this.contextClassLoader = parent.contextClassLoader;
this.inheritedAccessControlContext =
acc != null ? acc : AccessController.getContext();
this.target = target;
setPriority(priority);
if (parent.inheritableThreadLocals != null)
this.inheritableThreadLocals =
ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);
/* Stash the specified stack size in case the VM cares */
this.stackSize = stackSize;
/* Set thread ID */
tid = nextThreadID();
}
可以看到这里的优先级默认选取的是父类的优先级,当然 setPriority(priority);
也会有些返回判断之类的。
- setPriority(priority);
public final void setPriority(int newPriority) {
ThreadGroup g;
checkAccess();
if (newPriority > MAX_PRIORITY || newPriority < MIN_PRIORITY) {
throw new IllegalArgumentException();
}
if((g = getThreadGroup()) != null) {
if (newPriority > g.getMaxPriority()) {
newPriority = g.getMaxPriority();
}
setPriority0(priority = newPriority);
}
}
这里涉及到两个方法,checkAccess();
验证访问级别,setPriority0(priority = newPriority);
是真实的优先级实现。
setPriority0 是一个 native 方法,暂时不做深入。
- checkAccess();
public final void checkAccess() {
SecurityManager security = System.getSecurityManager();
if (security != null) {
security.checkAccess(this);
}
}
start() 启动方法
说明
首先看下文档的说明
/**
* Causes this thread to begin execution; the Java Virtual Machine
* calls the <code>run</code> method of this thread.
* <p>
* The result is that two threads are running concurrently: the
* current thread (which returns from the call to the
* <code>start</code> method) and the other thread (which executes its
* <code>run</code> method).
* <p>
* It is never legal to start a thread more than once.
* In particular, a thread may not be restarted once it has completed
* execution.
*
* @exception IllegalThreadStateException if the thread was already
* started.
* @see #run()
* @see #stop()
*/
其实这个就是以前常问的:start() 才是真正的启动一个 thread 的方法,而 run() 实际上不是。
这里也说明了启动 2 次是非法的,执行两次会怎么样?
其实文档中也提到了,会抛出异常:IllegalThreadStateException
代码
这个方法通过 synchronized
保证线程安全性。
public synchronized void start() {
/**
* This method is not invoked for the main method thread or "system"
* group threads created/set up by the VM. Any new functionality added
* to this method in the future may have to also be added to the VM.
*
* A zero status value corresponds to state "NEW".
*/
if (threadStatus != 0)
throw new IllegalThreadStateException();
// 这里就是上面提到的,启用 2 次,直接报错。
/* Notify the group that this thread is about to be started
* so that it can be added to the group's list of threads
* and the group's unstarted count can be decremented. */
group.add(this);
// 这里是将当前的线程加入到线程组之中
boolean started = false;
try {
start0(); // 这里是一个 native 的方法
started = true;
} finally {
try {
if (!started) {
group.threadStartFailed(this);
}
} catch (Throwable ignore) {
/* do nothing. If start0 threw a Throwable then
it will be passed up the call stack */
}
}
}
看到这里觉得挺可惜的,如果只看 java 源码,实际很多东西还是看不到。
再往下看,涉及到更多的是 OS 底层的原理。
Windows 和 Linux 可能也有差异,最重要的大概是理解思想,并且学以致用吧。
stop()
这个方法看了一下,发现 JDK 中都是废弃的。
我们一起看一下核心方法 public final synchronized void stop(Throwable obj)
文档
其实关闭之前,肯定要进行安全检查,不然乱关闭就彻底乱套了。
还可能出现一些异常,比如 SecurityException
和 NullPointerException
。
这里也提到,是允许关闭一个还没有开始的线程的。当然这当做一道面试题,实际也没啥意义。浪费时间。
/**
* Forces the thread to stop executing.
* <p>
* If there is a security manager installed, the <code>checkAccess</code>
* method of this thread is called, which may result in a
* <code>SecurityException</code> being raised (in the current thread).
* <p>
* If this thread is different from the current thread (that is, the current
* thread is trying to stop a thread other than itself) or
* <code>obj</code> is not an instance of <code>ThreadDeath</code>, the
* security manager's <code>checkPermission</code> method (with the
* <code>RuntimePermission("stopThread")</code> argument) is called in
* addition.
* Again, this may result in throwing a
* <code>SecurityException</code> (in the current thread).
* <p>
* If the argument <code>obj</code> is null, a
* <code>NullPointerException</code> is thrown (in the current thread).
* <p>
* The thread represented by this thread is forced to stop
* whatever it is doing abnormally and to throw the
* <code>Throwable</code> object <code>obj</code> as an exception. This
* is an unusual action to take; normally, the <code>stop</code> method
* that takes no arguments should be used.
* <p>
* It is permitted to stop a thread that has not yet been started.
* If the thread is eventually started, it immediately terminates.
*
* @param obj the Throwable object to be thrown.
* @exception SecurityException if the current thread cannot modify
* this thread.
* @throws NullPointerException if obj is <tt>null</tt>.
* @see #interrupt()
* @see #checkAccess()
* @see #run()
* @see #start()
* @see #stop()
* @see SecurityManager#checkAccess(Thread)
* @see SecurityManager#checkPermission
* @deprecated This method is inherently unsafe. See {@link #stop()}
* for details. An additional danger of this
* method is that it may be used to generate exceptions that the
* target thread is unprepared to handle (including checked
* exceptions that the thread could not possibly throw, were it
* not for this method).
* For more information, see
* <a href="{@docRoot}/../technotes/guides/concurrency/threadPrimitiveDeprecation.html">Why
* are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
*/
- 方法为什么被废弃了
执行的时候可能导致一个不符合预期的异常,而且线程可能没有妥善处理。
源码
public final synchronized void stop(Throwable obj) {
// 空指针
if (obj == null)
throw new NullPointerException();
// 安全检查
SecurityManager security = System.getSecurityManager();
if (security != null) {
checkAccess();
if ((this != Thread.currentThread()) ||
(!(obj instanceof ThreadDeath))) {
security.checkPermission(SecurityConstants.STOP_THREAD_PERMISSION);
}
}
// A zero status value corresponds to "NEW", it can't change to
// not-NEW because we hold the lock.
if (threadStatus != 0) {
resume(); // Wake up thread if it was suspended; no-op otherwise
}
// native 方法,暂不深入
// The VM can handle all thread states
stop0(obj);
}
- resume();
这里主要就做了 2 件事:
(1)安全检查
(2)调用 native 方法
ps: 感觉这里的各种验证太多,导致代码一点都不优雅。
/**
* Resumes a suspended thread.
* <p>
* First, the <code>checkAccess</code> method of this thread is called
* with no arguments. This may result in throwing a
* <code>SecurityException</code> (in the current thread).
* <p>
* If the thread is alive but suspended, it is resumed and is
* permitted to make progress in its execution.
*
* @exception SecurityException if the current thread cannot modify this
* thread.
* @see #checkAccess
* @see #suspend()
* @deprecated This method exists solely for use with {@link #suspend},
* which has been deprecated because it is deadlock-prone.
* For more information, see
* <a href="{@docRoot}/../technotes/guides/concurrency/threadPrimitiveDeprecation.html">Why
* are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
*/
@Deprecated
public final void resume() {
checkAccess();
resume0();
}
exit()
这里提一下这个私有方法,使用者是无法直接调用的。
说白了就是退出之前做一下相关的清理动作。
/**
* This method is called by the system to give a Thread
* a chance to clean up before it actually exits.
*/
private void exit() {
if (group != null) {
group.threadTerminated(this);
group = null;
}
/* Aggressively null out all reference fields: see bug 4006245 */
target = null;
/* Speed the release of some of these resources */
threadLocals = null;
inheritableThreadLocals = null;
inheritedAccessControlContext = null;
blocker = null;
uncaughtExceptionHandler = null;
}
简单粗暴,各种置空。
interrupt() 打断
说明
这个方法我们平时遇到的还是很多的,至少经常看到一个异常:InterruptedException
说明
和其他方法一样,会做一些安全校验。
如果当前的方法被 sleep()/wait()/join() 等方法阻塞,那么就会清空打断状态,并且抛出 InterruptedException
异常。
如果被 IO 操作阻塞,将会被设置打断状态,并且抛出 InterruptedException
异常。
如果被 Selector
阻塞,则会直接返回选择操作的结果。
ps: 这样直接翻译感觉好无聊。
最好的情况就是没有遇到以上的任何一种情况,直接会设置打断状态。
/**
* Interrupts this thread.
*
* <p> Unless the current thread is interrupting itself, which is
* always permitted, the {@link #checkAccess() checkAccess} method
* of this thread is invoked, which may cause a {@link
* SecurityException} to be thrown.
*
* <p> If this thread is blocked in an invocation of the {@link
* Object#wait() wait()}, {@link Object#wait(long) wait(long)}, or {@link
* Object#wait(long, int) wait(long, int)} methods of the {@link Object}
* class, or of the {@link #join()}, {@link #join(long)}, {@link
* #join(long, int)}, {@link #sleep(long)}, or {@link #sleep(long, int)},
* methods of this class, then its interrupt status will be cleared and it
* will receive an {@link InterruptedException}.
*
* <p> If this thread is blocked in an I/O operation upon an {@link
* java.nio.channels.InterruptibleChannel </code>interruptible
* channel<code>} then the channel will be closed, the thread's interrupt
* status will be set, and the thread will receive a {@link
* java.nio.channels.ClosedByInterruptException}.
*
* <p> If this thread is blocked in a {@link java.nio.channels.Selector}
* then the thread's interrupt status will be set and it will return
* immediately from the selection operation, possibly with a non-zero
* value, just as if the selector's {@link
* java.nio.channels.Selector#wakeup wakeup} method were invoked.
*
* <p> If none of the previous conditions hold then this thread's interrupt
* status will be set. </p>
*
* <p> Interrupting a thread that is not alive need not have any effect.
*
* @throws SecurityException
* if the current thread cannot modify this thread
*
* @revised 6.0
* @spec JSR-51
*/
源码
这里是在代码块中使用 synchronized
保证并发安全。
public void interrupt() {
if (this != Thread.currentThread())
checkAccess();
synchronized (blockerLock) {
Interruptible b = blocker;
if (b != null) {
interrupt0(); // Just to set the interrupt flag
b.interrupt(this);
return;
}
}
// native 方法,暂时不做深入学习。
interrupt0();
}
是否被打断
/**
* Tests whether the current thread has been interrupted. The
* <i>interrupted status</i> of the thread is cleared by this method. In
* other words, if this method were to be called twice in succession, the
* second call would return false (unless the current thread were
* interrupted again, after the first call had cleared its interrupted
* status and before the second call had examined it).
*
* <p>A thread interruption ignored because a thread was not alive
* at the time of the interrupt will be reflected by this method
* returning false.
*
* @return <code>true</code> if the current thread has been interrupted;
* <code>false</code> otherwise.
* @see #isInterrupted()
* @revised 6.0
*/
public static boolean interrupted() {
return currentThread().isInterrupted(true);
}
- 调用方法
依然是一个 native 方法。
/**
* Tests if some Thread has been interrupted. The interrupted state
* is reset or not based on the value of ClearInterrupted that is
* passed.
*/
private native boolean isInterrupted(boolean ClearInterrupted);
join() 方法
说明
这里提倡使用 notifyAll() 去唤醒等待的线程。
/**
* Waits at most {@code millis} milliseconds for this thread to
* die. A timeout of {@code 0} means to wait forever.
*
* <p> This implementation uses a loop of {@code this.wait} calls
* conditioned on {@code this.isAlive}. As a thread terminates the
* {@code this.notifyAll} method is invoked. It is recommended that
* applications not use {@code wait}, {@code notify}, or
* {@code notifyAll} on {@code Thread} instances.
*
* @param millis
* the time to wait in milliseconds
*
* @throws IllegalArgumentException
* if the value of {@code millis} is negative
*
* @throws InterruptedException
* if any thread has interrupted the current thread. The
* <i>interrupted status</i> of the current thread is
* cleared when this exception is thrown.
*/
源码
看源码就是一个循环等待。
public final synchronized void join(long millis) throws InterruptedException {
long base = System.currentTimeMillis();
long now = 0;
if (millis < 0) {
throw new IllegalArgumentException("timeout value is negative");
}
if (millis == 0) {
while (isAlive()) {
wait(0);
}
} else {
while (isAlive()) {
long delay = millis - now;
if (delay <= 0) {
break;
}
wait(delay);
now = System.currentTimeMillis() - base;
}
}
}
其他方法
public final synchronized void join(long millis, int nanos)
这个方法是类似的。
就是对 nanos 进行了一些特殊的处理。
堆栈信息
常量
定义了一个异常堆栈的数组
private static final StackTraceElement[] EMPTY_STACK_TRACE
= new StackTraceElement[0];
打印堆栈
/**
* Prints a stack trace of the current thread to the standard error stream.
* This method is used only for debugging.
*
* @see Throwable#printStackTrace()
*/
public static void dumpStack() {
new Exception("Stack trace").printStackTrace();
}
获取异常堆栈
public StackTraceElement[] getStackTrace() {
if (this != Thread.currentThread()) {
// check for getStackTrace permission
SecurityManager security = System.getSecurityManager();
if (security != null) {
security.checkPermission(
SecurityConstants.GET_STACK_TRACE_PERMISSION);
}
// optimization so we do not call into the vm for threads that
// have not yet started or have terminated
if (!isAlive()) {
return EMPTY_STACK_TRACE;
}
StackTraceElement[][] stackTraceArray = dumpThreads(new Thread[] {this});
StackTraceElement[] stackTrace = stackTraceArray[0];
// a thread that was alive during the previous isAlive call may have
// since terminated, therefore not having a stacktrace.
if (stackTrace == null) {
stackTrace = EMPTY_STACK_TRACE;
}
return stackTrace;
} else {
// Don't need JVM help for current thread
return (new Exception()).getStackTrace();
}
}
获取所有的堆栈信息
public static Map<Thread, StackTraceElement[]> getAllStackTraces() {
// check for getStackTrace permission
SecurityManager security = System.getSecurityManager();
if (security != null) {
security.checkPermission(
SecurityConstants.GET_STACK_TRACE_PERMISSION);
security.checkPermission(
SecurityConstants.MODIFY_THREADGROUP_PERMISSION);
}
// Get a snapshot of the list of all threads
Thread[] threads = getThreads();
StackTraceElement[][] traces = dumpThreads(threads);
Map<Thread, StackTraceElement[]> m = new HashMap<>(threads.length);
for (int i = 0; i < threads.length; i++) {
StackTraceElement[] stackTrace = traces[i];
if (stackTrace != null) {
m.put(threads[i], stackTrace);
}
// else terminated so we don't put it in the map
}
return m;
}
辅助方法
设置守护进程
public final void setDaemon(boolean on) {
checkAccess();
if (isAlive()) {
throw new IllegalThreadStateException();
}
daemon = on;
}
获取类加载器
@CallerSensitive
public ClassLoader getContextClassLoader() {
if (contextClassLoader == null)
return null;
SecurityManager sm = System.getSecurityManager();
if (sm != null) {
ClassLoader.checkClassLoaderPermission(contextClassLoader,
Reflection.getCallerClass());
}
return contextClassLoader;
}
缓存
/** cache of subclass security audit results */
/* Replace with ConcurrentReferenceHashMap when/if it appears in a future
* release */
private static class Caches {
/** cache of subclass security audit results */
static final ConcurrentMap<WeakClassKey,Boolean> subclassAudits =
new ConcurrentHashMap<>();
/** queue for WeakReferences to audited subclasses */
static final ReferenceQueue<Class<?>> subclassAuditsQueue =
new ReferenceQueue<>();
}
isCCLOverridden
/**
* Verifies that this (possibly subclass) instance can be constructed
* without violating security constraints: the subclass must not override
* security-sensitive non-final methods, or else the
* "enableContextClassLoaderOverride" RuntimePermission is checked.
*/
private static boolean isCCLOverridden(Class cl) {
if (cl == Thread.class)
return false;
processQueue(Caches.subclassAuditsQueue, Caches.subclassAudits);
WeakClassKey key = new WeakClassKey(cl, Caches.subclassAuditsQueue);
Boolean result = Caches.subclassAudits.get(key);
if (result == null) {
result = Boolean.valueOf(auditSubclass(cl));
Caches.subclassAudits.putIfAbsent(key, result);
}
return result.booleanValue();
}
添加子类方法
/**
* Performs reflective checks on given subclass to verify that it doesn't
* override security-sensitive non-final methods. Returns true if the
* subclass overrides any of the methods, false otherwise.
*/
private static boolean auditSubclass(final Class subcl) {
Boolean result = AccessController.doPrivileged(
new PrivilegedAction<Boolean>() {
public Boolean run() {
for (Class cl = subcl;
cl != Thread.class;
cl = cl.getSuperclass())
{
try {
cl.getDeclaredMethod("getContextClassLoader", new Class[0]);
return Boolean.TRUE;
} catch (NoSuchMethodException ex) {
}
try {
Class[] params = {ClassLoader.class};
cl.getDeclaredMethod("setContextClassLoader", params);
return Boolean.TRUE;
} catch (NoSuchMethodException ex) {
}
}
return Boolean.FALSE;
}
}
);
return result.booleanValue();
}
整体感受
感觉还是有一些收获的。
但是感觉有些地方,比如 native 的地方太多,收获就显得很不足。这就导致了看源码实际上只看了部分的尴尬。
很多方法(私有方法),平时一点也没接触过,只有在看源码的时候才会发现。
拓展阅读
参考资料
jdk8 源码